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Cline guide collection

Your Cline app in the App Store and on Google Play

You approved every step Cline took. Approve one more: putting your app in both stores. All guides for Cline builders in one place: the iOS and Android walkthroughs, every native feature with a prompt for Cline, and what to do if a store says no.

From $109 one-time per platform, or let our team do it all from $698.

  • Approval guarantee – or money back within 14 days
  • No coding needed
  • One-time payment, free updates
  • 24/7 human support
  • Made in Germany since 2014 · ISO 27001

Cline at a glance

What it is

Cline is the open-source coding agent for VS Code, JetBrains and the terminal that runs on your own model API keys and asks before every action. Developers who want an open-source agent, their choice of model and approval over every change.

Stack

Any web stack in your local project; Cline edits the files and runs your build, test and deploy commands

Publishing and hosting

Deploy the project yourself: approve Cline running your host's CLI (vercel --prod, netlify deploy --prod or wrangler pages deploy) or push to GitHub for automatic deployments. Use the production URL or your domain in WebViewGold.

Authentication

Whatever you built: Supabase, Clerk, Auth.js or Firebase

Payments

Stripe

Builder badge

No builder badge to remove.

Example: from Cline project to approved app

Say you built a parts and work-order tool for a small bike repair shop with Cline: mechanics see open repairs, log the parts they used and print QR labels for each storage bin. You worked with the model of your choice, kept the rules in .clinerules and deployed to Cloudflare Pages with Supabase behind it. Wrapped with WebViewGold, the app's QR scanner (qrcode://) reads a bin label that encodes a URL such as /parts/1234 and opens that page inside the app, so restocking takes seconds. Because only the shop's staff use it, you distribute the iOS app privately as a custom app through Apple Business Manager and publish a private app on managed Google Play. Each approved deploy from Cline reaches every phone in the shop.

Your first week after launch

  • Start each fix in Plan mode and approve the deploy command only after you have checked the change; production goes straight to every installed app.
  • Track the model API cost of each task in Cline; small fixes rarely need the largest model.
  • Keep .clinerules current with the WebViewGold URL schemes you use, so later tasks do not remove them.
  • Reprint QR labels only when the URL structure changes; old labels keep working as long as the routes they encode exist.
  • Collect native changes (new permission texts, a new icon, another scanner type) and ship them together in one store update.

Store-readiness prompt

Paste into Cline, review the changes, publish.

Prompt for Cline (start in Plan mode)
Start in Plan mode. This web app will be published as native iOS and Android apps that load its production URL inside the WebViewGold WebView wrapper. Read AGENTS.md and .clinerules first, then plan these changes and wait for my approval:
1. Meta viewport tag, no horizontal overflow from 320px to 1024px, 44px tap targets and safe-area-inset padding on fixed headers and footers.
2. /privacy and /terms pages linked from the footer, and a "Delete account" action in settings that removes the user's data and auth record after confirmation.
3. No "Download our app" banners or external promotional links in the main navigation; error and retry states for failed requests.
4. Every model API call and secret moved to server code.
5. A rule file .clinerules/native-app.md that records these rules and points to https://www.webviewgold.com/llms-full.txt for native features (use only the URL schemes and JavaScript variables documented there).
In Act mode, start the dev server and use the browser tool to check the main screens after each change. Ask before running any deploy command, and finish with a list of what I still need to do manually.

What you get with WebViewGold

A complete native app project, not a subscription. Everything below is included in the license and switched on with a setting.

  • Native app project
  • Push notifications
  • Offline screen
  • App icon & splash screen
  • Share sheet & haptics
  • Deep & universal links
  • In-app purchases
  • Free updates, white-label

Frequently asked questions

How do I publish a Cline-built app in the App Store and on Google Play?

Deploy the project to a public HTTPS URL, insert that URL into WebViewGold for iOS and Android, build with Xcode and Android Studio or the Cloud Builder, and submit through App Store Connect and the Play Console.

Does it matter which model I use in Cline?

Not for the stores. Apple and Google review the deployed app, not the model that wrote it. Pick the model that handles your stack well, and keep the store-readiness rules in .clinerules or AGENTS.md so any model follows them.

Can Cline add native features through WebViewGold?

Yes. Give it the WebViewGold llms-full.txt; the JavaScript bridge is plain URL schemes and JavaScript variables, so Cline can add push registration, haptics, the share sheet or biometric login to your existing code.

Can Cline test the app the way a reviewer sees it?

Partly. Cline's browser tool shows your deployed site and catches layout problems, but push notifications, the QR scanner, haptics and the other WebViewGold features exist only in the native app. Install the real build through TestFlight on iOS and the internal testing track on Google Play, go through the main flows on a phone, and only then submit.

Which costs keep running after a Cline app is live?

Cline itself only costs model API tokens while you develop. The live app needs hosting (Vercel, Netlify, Cloudflare Pages or your server), your database plan, any model API the app calls for its users, Apple's Developer Program at $99 per year and Google Play's one-time $25 fee. The WebViewGold license is a one-time payment per platform with free updates.

Three ways to get your app into the stores

Same result, different amount of work on your side. All three come with the approval guarantee and 24/7 human support.

Do it yourself

$109 per platform, one-time

The WebViewGold license: a finished Xcode or Android Studio project. Paste your URL, set name and icon, switch on features, build and submit. Free updates forever.

See plans on the main page

Cloud Builder

$349 per license, one-time add-on

No Mac, no Xcode, no Android Studio: configure in the browser, we build both apps in the cloud and hand them to App Store Connect and the Play Console.

How the Cloud Builder works Try the free demo

Full Service

$698 per platform $798

Send us your URL and icon. Our team configures, builds and delivers your app within 72 hours, white-label, with source projects. Both platforms for $1,158.

Full Service details Powered by WeSetupYourWebViewApp

Winter Sale prices valid until December 31, 2026.

Ready to ship your Cline app?

App Store & Google Play approval guarantee – or your money back within 14 days

Rather hand it over? Full Service: we configure, build and deliver within 72 hours, from $698 per platform. Questions? Chat with us 24/7.

Refunds are granted under the conditions listed in our FAQ: a non-content rejection by Apple and/or Google, claimed within 14 days after purchase.