Browser web push on iOS only works for home-screen web apps and most users never see it. As a native app built with WebViewGold, your Figma Make app gets the real thing: system push notifications on iOS and Android, sent from your backend, from a dashboard, or scheduled by your own JavaScript.
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Made in Germany since 2014 · ISO 27001
9:41
FFigma Make
Push notificationsNow live in your pocket
App Store · Google Play Approved
Three ways to notify your users
Remote push (OneSignal, Pushwoosh or Firebase)
Send campaigns from a dashboard or trigger messages from Supabase (optional) via their REST API. Segment users, schedule sends, track opens. WebViewGold ships with the integrations; you paste your app IDs into Config.swift and Config.java (or the Cloud Builder).
Local push from JavaScript
Schedule a notification from your Figma Make app with one URL call, for example a reminder in two hours or a cart recovery message. Fires even after the app was closed. Works without any push service.
Permission at the right moment
Trigger the system permission dialog from a link (registerpush://) when the user has a reason to say yes instead of on first launch, and read the permission state with checkNativePushPermissions:// (JavaScript variable nativePushEnabled).
Prompt for Figma Make
Paste this into Figma Make to implement the web-app side. Review the result, publish, then test inside the WebViewGold app.
Prompt to paste into Figma Make
Add push notification features for the WebViewGold native app wrapper. Create a Notifications screen in the same visual style as the rest of the app with an Enable notifications button that navigates to registerpush:// only when navigator.userAgent contains my custom WebViewGold token; in a normal browser show the text Available in the app. Add a Remind me button that schedules a local notification by navigating to sendlocalpushmsg://push.send?s=3600=msg!MESSAGE&!#TITLE&!#URL with the reminder text, and a Cancel reminders button that navigates to sendlocalpushmsg://push.send.cancel. If Supabase is connected, also read the global onesignalplayerid variable after login (trigger getonesignalplayerid:// once if undefined) and save it in a push_devices table.
I am very happy I bought this app! Extremely easy and great documentation. Was in contact with the customer service, they replied very quickly and very friendly. They solved my question within a day. 10/10 would recommend.
Add an iOS app with your Apple push key (.p8 from the Apple Developer portal) and an Android app with your Firebase Cloud Messaging credentials. Both dashboards walk you through it.
Paste the IDs into WebViewGold
Enable the push option in Config.swift and Config.java (or the Cloud Builder form) and insert your OneSignal App ID. Decide whether to ask for permission at first launch or later via registerpush://.
Identify users from your Figma Make app
WebViewGold exposes the push subscription ID to your web app as a JavaScript variable (onesignalplayerid after calling getonesignalplayerid://) or appends it to your URL as ?onesignal_push_id=…. Store it next to the user in Supabase (optional) so your backend can target individual users.
Send from your backend
Call the OneSignal REST API from Supabase (optional) whenever something happens: new message, order update, reminder. Or send campaigns manually from the dashboard.
Deep-link the notification
Attach a url field to each push; WebViewGold opens that page inside the app when the user taps the notification.
Local push: the JavaScript call
No push service needed. From your Figma Make app, schedule a notification that fires even after the app is closed:
javascript
var title = "Your session starts soon";
var message = "Tap to open your dashboard.";
var seconds = 7200; // fire in two hours
var url = "https://yourapp.com/dashboard"; // opened when tapped
window.location.href = "sendlocalpushmsg://push.send?s=" + seconds + "=msg!" + message + "&!#" + title + "&!#" + url;
// cancel everything that is scheduled
// window.location.href = "sendlocalpushmsg://push.send.cancel";
What to tell Figma Make
Add a notification settings screen with an "Enable notifications" button that navigates to registerpush:// only inside the app (WebViewGold identifies itself via a custom user agent you define in the config).
Read the push subscription ID that WebViewGold provides and save it on the user profile in Supabase (optional).
Create a backend function that calls the OneSignal REST API with the user's subscription ID when an event happens.
Add a ?utm_source=push parameter to notification URLs so your analytics can attribute opens.
Frequently asked questions
Does web push from Figma Make work inside the app?
Browser web push (service worker based) is not what the stores and users expect from an app. WebViewGold uses native APNs and FCM notifications, which show up in the system notification center, support badges and sounds, and work on every iPhone.
Is OneSignal free?
OneSignal has a free tier that covers most new apps; Pushwoosh offers WebViewGold customers two free months. Local push notifications are free and need no service at all.
Do push notifications help with App Store review?
Yes. Guideline 4.2 asks for functionality beyond a website; native push notifications are a concrete, user-facing native feature.
Can I send a push to one specific user?
Yes. Map the subscription ID WebViewGold exposes to the user record in Supabase (optional) and target that ID through the OneSignal API.
Three ways to get your app into the stores
Same result, different amount of work on your side. All three come with the approval guarantee and 24/7 human support.
Do it yourself
$109 per platform, one-time
The WebViewGold license: a finished Xcode or Android Studio project. Paste your URL, set name and icon, switch on features, build and submit. Free updates forever.
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Send us your URL and icon. Our team configures, builds and delivers your app within 72 hours, white-label, with source projects. Both platforms for $1,158.