One codebase, real store app
The Android app loads your published Blink.new URL inside a native WebView. There is no second project to maintain and no code export.
Blink.new → Google Play
Your Blink web app runs on blinkpowered.com. Now give it a listing in both app stores. Your Blink.new app already runs in the browser. WebViewGold wraps the published URL in a native Android app shell, adds push notifications and other native features, and backs the submission with a Google Play approval guarantee. You keep building in Blink.new; every publish updates the app instantly.
From $109 one-time per platform, or let our team do it all from $698.
Blink's native route starts from a separate React Native + Expo template chosen with the first prompt, so turning a finished Blink web app into a store app that way means building a second project with its own screens. WebViewGold wraps the production URL you already have and keeps Blink Auth, the Turso database and Stripe exactly as they are. Publish in Blink and the installed apps show the update on the next launch.
The Android app loads your published Blink.new URL inside a native WebView. There is no second project to maintain and no code export.
Click Publish in Blink and production updates in under a minute; the app shows the new version on the next launch. Changes that only exist on the preview never reach the app. Only changes to the native shell itself (icon, new native feature) need a store update.
Push notifications, offline screen, native sharing, biometric login, QR scanner, in-app purchases and deep links are single settings or one-line JavaScript calls.
Google Play Store approval guarantee – or your money back within 14 days. 96.4% of all WebViewGold apps get approved by the review teams on the first attempt.

Great work! Never coded anything but managed to work with this. Easy and fast! Also with great help from the creators!
Eight steps, no coding. Most people finish the native part in under an hour.
Every project gets a preview at yourapp.sites.blink.new that changes with each save. Click Publish (top right of the editor) to push the active version to production at yourapp.blinkpowered.com; production hosting needs the Starter plan or higher. The yourapp.sites.blink.new preview updates with every save and is not a permanent production environment. Never put it into your app: publish to blinkpowered.com or your custom domain. Custom domain: On Starter or higher, open Workspace, Domains, click Add Domain, add a CNAME record pointing to cname.blink.new at your DNS provider and click Check Status (or buy a domain inside Blink). SSL is issued automatically and the blinkpowered.com address stays active as a backup. See why a custom domain before submission is worth it.
Add a privacy policy page, an account deletion option (if users can sign up), and remove builder badges or "download our app" banners. Run the free Google Play readiness check on your URL: it flags mixed content, missing viewport tags, builder preview domains and other blockers in seconds.
One-time payment, free updates. You receive the ready-made Android Studio project, or activate the WebViewGold Cloud Builder and skip the IDE entirely.
Open Config.java (or the Cloud Builder form), paste your published URL, set the app name, choose your package name, upload the icon and pick the splash screen. No coding needed.
Enable push notifications, the offline screen, pull-to-refresh, biometric login, the QR scanner or App Links with single settings. Everything is optional.
In Android Studio: Build → Generate Signed Bundle. In the Cloud Builder: click Build and the signed .aab is prepared and uploaded for you.
Create the app in the Play Console, fill in the store listing, upload icon, feature graphic and screenshots, complete Data safety, content rating and app access.
New personal accounts run a 14-day closed test with 12 testers first. Then promote the release to production and submit for review. Our approval guarantee covers you.
These are the points that come up most often with Blink.new projects (React + Vite + TypeScript + Tailwind CSS + shadcn/ui for web apps, a Hono backend at the edge and a Turso (SQLite) database, with Supabase as an optional Postgres alternative).
Paste this into Blink.new and let it apply the changes reviewers look for. Review the result, then publish.
Prepare this web app for publishing as a native iOS and Android app (it will run inside a native WebView wrapper that loads the published URL): 1. Add /privacy and /terms pages with editable placeholder text and link them from the footer and the account settings. 2. Add a "Delete my account" action in the account settings that deletes the user's data and Blink Auth account after a confirmation dialog. 3. Make sure email and password login is enabled next to magic links, so a test account can sign in without an inbox. 4. Make every page responsive from 320px to iPad widths, with no horizontal scrolling and tap targets of at least 44px. 5. Remove "Download our app" banners and external promotional links from the main navigation. 6. Show a friendly retry state when a request fails instead of an empty screen. 7. Set the <title> to the app name (max 30 characters) and add a meta description.
Google reviews behavior, not tooling. Nobody is rejected for using Blink.new; apps are rejected for the points below.
Google rejects apps that only wrap a website without the website owner's permission or that offer no real functionality. Wrapping your own product with added native features is fine.
Every app needs a privacy policy URL and a completed Data safety form that lists what the app and its SDKs collect.
Apps that let users create accounts must offer account deletion inside the app and via a web link you provide in the Play Console.
Personal accounts created after November 2023 must run a closed test with at least 12 testers for 14 continuous days before they can request production access.
New apps must target a recent Android version. WebViewGold updates keep the template current; just build with the latest version.
Digital goods and subscriptions sold in the app generally must use Google Play Billing (WebViewGold supports RevenueCat). Physical goods and services may use other payment methods.
Every feature is optional and documented step by step in the WebViewGold for Android documentation.
Remote push via OneSignal or Pushwoosh, local scheduled pushes via a JavaScript call.
Documentationhttps links to your domain and custom schemes open directly in the app.
DocumentationGoogle Play subscriptions and one-time purchases via RevenueCat, triggered from your web app.
DocumentationA native "Try again" screen when the user is offline, or a local HTML fallback.
DocumentationMinimum and maximum splash duration with fade-out, or a native spinner while loading.
DocumentationFingerprint / face unlock gate from a JavaScript call.
DocumentationNative scanner that returns the result to your web app.
DocumentationShare intent and haptic feedback from your web app.
DocumentationHide website-only elements and inject code when loaded inside the app.
DocumentationNative file picker and camera for your upload forms.
DocumentationTick these off and the review is a formality. The free readiness check verifies the technical half automatically.
Say you built an event companion for a regional tech conference with Blink: attendees sign in with Apple or Google, see the agenda and their personal schedule, and show a ticket QR code at the entrance. Tickets are sold on the conference website through Stripe, which is fine because they pay for a real-world event. You publish to production, connect app.yourconference.com and wrap it with WebViewGold. At the door, staff open the check-in page and scan tickets with qrcode://; each code encodes a check-in URL that opens inside the app. A OneSignal push announces room changes during the day. The demo attendee in the review notes holds one ticket, both stores approve the app, and every Publish in Blink reaches it on the next launch.
A complete native app project, not a subscription. Everything below is included in the license and switched on with a setting.
Yes. Publish the web app to production, enter the blinkpowered.com address or your custom domain in WebViewGold and build both apps. Do not use the free sites.blink.new preview: it changes with every save and is not meant as a permanent address.
Only if you want two codebases. Blink's mobile route starts from its own React Native + Expo template and needs the Max plan for store publishing. Wrapping the web app you already published keeps one project, one backend and updates that go live without a store review.
Either Android Studio (free, runs on Windows, macOS and Linux) or the WebViewGold Cloud Builder, which builds and uploads the signed App Bundle from your browser.
Google requires personal developer accounts created after November 2023 to run a closed test with at least 12 opted-in testers for 14 continuous days before the first production release. Friends, colleagues or a Discord community are enough; organization accounts are exempt.
Google names the policy in question and you can fix and resubmit. WebViewGold comes with a Google Play approval guarantee: if Google rejects the app for a non-content reason, you get your money back within 14 days of purchase.
If your login screen shows Google, GitHub or Microsoft, yes: Guideline 4.8 asks for an equivalent option that limits data to name and email and lets users hide their email, and Sign in with Apple is the safe way to provide it. An app that only uses email and password or magic links does not need it. WebViewGold detects the Apple sign-in page and handles it automatically.
Not for production. Free projects only have the sites.blink.new preview, which changes with every save and is not meant as a permanent address; production hosting on blinkpowered.com or your own domain needs the Starter plan or higher. Hiding the Made with Blink badge also needs a paid plan, so plan the upgrade before you build the app.
No. The app loads your published URL, so content and feature changes you publish in Blink.new are live in the app immediately. A new store version is only needed when the native shell changes, for example a new app icon or an added native feature.
$109 one-time for WebViewGold for Android (free updates) plus the Google Play Console developer account ($25 one-time). Optional: the Cloud Builder add-on ($349 per license, one-time) if you want to build in the browser without a Mac, or the Full Service package (from $698 per platform) where our team configures, builds and submits the app for you.
Same result, different amount of work on your side. All three come with the approval guarantee and 24/7 human support.
$109 per platform, one-time
The WebViewGold license: a finished Xcode or Android Studio project. Paste your URL, set name and icon, switch on features, build and submit. Free updates forever.
See plans on the main page$349 per license, one-time add-on
No Mac, no Xcode, no Android Studio: configure in the browser, we build both apps in the cloud and hand them to App Store Connect and the Play Console.
How the Cloud Builder works Try the free demo$698 per platform $798
Send us your URL and icon. Our team configures, builds and delivers your app within 72 hours, white-label, with source projects. Both platforms for $1,158.
Full Service details Powered byWinter Sale prices valid until December 31, 2026.
Google Play Store approval guarantee – or your money back within 14 days
Rather hand it over? Full Service: we configure, build and deliver within 72 hours, from $698 per platform. Questions? Chat with us 24/7.
Refunds are granted under the conditions listed in our FAQ: a non-content rejection by Apple and/or Google, claimed within 14 days after purchase.