One codebase, real store app
The iOS app loads your published Bubble URL inside a native WebView. There is no second project to maintain and no code export.
Bubble → App Store
Your Bubble app is live on the web. Ship it to the stores from the same version. Your Bubble app already runs in the browser. WebViewGold wraps the published URL in a native iOS app shell, adds push notifications and other native features, and backs the submission with an App Store approval guarantee. You keep building in Bubble; every publish updates the app instantly.
From $109 one-time per platform, or let our team do it all from $698.
Bubble offers its own native mobile builder, but that means rebuilding pages and workflows a second time for a product that already works as a responsive web app on bubbleapps.io or your domain. WebViewGold wraps the Live version, keeps your database, workflows and Stripe plugin untouched, and routes Google and Facebook OAuth through the Social Login Helper, which plain WebViews cannot do. Deploy to Live and the app updates without a store review.
The iOS app loads your published Bubble URL inside a native WebView. There is no second project to maintain and no code export.
Deploy to Live and the app updates instantly. Only changes to the native shell itself (icon, new native feature) need a store update.
Push notifications, offline screen, native sharing, biometric login, QR scanner, in-app purchases and deep links are single settings or one-line JavaScript calls.
Apple App Store approval guarantee – or your money back within 14 days. 96.4% of all WebViewGold apps get approved by the review teams on the first attempt.

I am very happy I bought this app! Extremely easy and great documentation. Was in contact with the customer service, they replied very quickly and very friendly. They solved my question within a day. 10/10 would recommend.
Eight steps, no coding. Most people finish the native part in under an hour.
Deploy the development version to Live in the Bubble editor. The app is served on bubbleapps.io and on your custom domain with a paid plan. Use the Live version, not the version-test development URL, in the app. Custom domain: Set your domain under Settings → Domain/email (paid plans) and update the DNS records. See why a custom domain before submission is worth it.
Add a privacy policy page, an account deletion option (if users can sign up), and remove builder badges or "download our app" banners. Run the free App Store readiness check on your URL: it flags mixed content, missing viewport tags, builder preview domains and other blockers in seconds.
One-time payment, free updates. You receive the ready-made Xcode project. If you do not own a Mac, activate the WebViewGold Cloud Builder and do everything in the browser.
Open Config.swift (or the Cloud Builder form) and paste your published URL. Set the app name, upload your icon, pick splash screen and status bar color. No coding needed.
Enable push notifications, the offline screen, social-login handling, pull-to-refresh, biometric login or the QR scanner with single settings. Everything is optional.
In Xcode: Product → Archive → Distribute to App Store Connect. In the Cloud Builder: click Build, the upload to App Store Connect is done for you.
In App Store Connect add name, subtitle, description, keywords, screenshots, privacy policy URL and the App Privacy answers. Add a demo account in the review notes if needed.
Apple reviews most apps within 24 to 48 hours. Answer reviewer questions in Resolution Center if any come up. Our approval guarantee covers you.
These are the points that come up most often with Bubble projects (Bubble editor with its own database, workflows and hosting).
Apple reviews behavior, not tooling. Nobody is rejected for using Bubble; apps are rejected for the points below.
The app must offer more than a repackaged website. Responsive layout, native navigation and at least one native capability (push notifications, offline screen, native sharing, biometric login) make the difference. WebViewGold switches these on with one setting each.
No placeholder content, no dead links, no crashes. If content sits behind a login, provide a demo account in the App Review notes.
A public privacy policy URL is mandatory. Apps that let users create accounts must also let them delete the account inside the app.
If the app uses Google, Facebook or another third-party or social login for the user's account, it must also offer an equivalent login that limits data to name and email, lets users keep their email private and does not track them for advertising. Sign in with Apple is the safe way to meet this. An app that only uses its own email/password login is not affected.
Digital goods and subscriptions sold inside the app must use Apple's In-App Purchase. Physical goods and real-world services can keep Stripe or PayPal.
Screenshots, description and app name must match what the app does. Do not mention other platforms or "beta" in the listing.
Every feature is optional and documented step by step in the WebViewGold for iOS documentation.
Remote push via OneSignal or Pushwoosh, local scheduled pushes via a JavaScript call, permission prompt at the moment you choose.
DocumentationGoogle and Facebook logins work inside the app; Sign in with Apple is handled automatically.
DocumentationLinks from emails (magic links, password resets) open directly in the app.
DocumentationApp Store subscriptions and one-time purchases via RevenueCat, triggered from your web app.
DocumentationA native "Try again" screen when the user is offline, or a local HTML fallback.
DocumentationKeep the launch screen until the web app is loaded, or show a native spinner.
DocumentationFace ID / Touch ID gate from a JavaScript call.
DocumentationNative scanner that returns the result to your web app.
DocumentationShare dialog and haptic feedback from your web app.
DocumentationHide website-only elements and inject code when loaded inside the app.
DocumentationTick these off and the review is a formality. The free readiness check verifies the technical half automatically.
Say you built a marketplace in Bubble that connects dog owners with local walkers: profiles, availability, booking, Stripe payments and in-app messages. You deploy to Live on your custom domain and wrap it with WebViewGold, so owners get a push when a walker accepts, and walkers share their location through the standard browser geolocation while the walk screen is open. Because the bookings pay for a real-world service, the Stripe plugin stays in both apps. You add report and block buttons to profiles and chats to cover the user-generated content rules, and leave an owner and a walker demo account for the reviewers. Both stores approve it, and every deploy to Live updates the apps.
A complete native app project, not a subscription. Everything below is included in the license and switched on with a setting.
Yes. Wrap the Live URL with WebViewGold for iOS and Android, add native features like push notifications and submit the builds. Your Bubble app keeps updating without store resubmissions.
If your product already exists as a responsive Bubble web app, wrapping it ships both store apps from the version you already maintain. A separate native project means rebuilding pages and workflows a second time.
Not with the WebViewGold Cloud Builder: configuration, build and upload to App Store Connect happen in the browser. If you own a Mac, the Xcode project works out of the box.
Most submissions are reviewed within 24 to 48 hours. First submissions and apps with logins sometimes get a question from the reviewer; answer it in Resolution Center and the review continues.
Rejections name the guideline and the reason, and you can resubmit as often as needed. WebViewGold comes with an App Store approval guarantee: if Apple rejects the app for a non-content reason, you get your money back within 14 days of purchase.
Probably, because app users count like web visitors: every page load, search and workflow they trigger uses workload units. Check Bubble's usage dashboard in launch week, optimize heavy searches and review your plan's limits before a busy day.
Read the user's OneSignal ID in the app through WebViewGold's JavaScript bridge (getonesignalplayerid:// sets the onesignalplayerid variable, which a JavaScript-to-Bubble element can pass on), save it on the User, then call the OneSignal REST API from a backend workflow with the API Connector. That way any workflow, such as a new message or booking, can send a push.
No. The app loads your published URL, so content and feature changes you publish in Bubble are live in the app immediately. A new store version is only needed when the native shell changes, for example a new app icon or an added native feature.
$109 one-time for WebViewGold for iOS (free updates) plus the Apple Developer Program ($99 per year). Optional: the Cloud Builder add-on ($349 per license, one-time) if you want to build in the browser without a Mac, or the Full Service package (from $698 per platform) where our team configures, builds and submits the app for you.
Same result, different amount of work on your side. All three come with the approval guarantee and 24/7 human support.
$109 per platform, one-time
The WebViewGold license: a finished Xcode or Android Studio project. Paste your URL, set name and icon, switch on features, build and submit. Free updates forever.
See plans on the main page$349 per license, one-time add-on
No Mac, no Xcode, no Android Studio: configure in the browser, we build both apps in the cloud and hand them to App Store Connect and the Play Console.
How the Cloud Builder works Try the free demo$698 per platform $798
Send us your URL and icon. Our team configures, builds and delivers your app within 72 hours, white-label, with source projects. Both platforms for $1,158.
Full Service details Powered byWinter Sale prices valid until December 31, 2026.
Apple App Store approval guarantee – or your money back within 14 days
Rather hand it over? Full Service: we configure, build and deliver within 72 hours, from $698 per platform. Questions? Chat with us 24/7.
Refunds are granted under the conditions listed in our FAQ: a non-content rejection by Apple and/or Google, claimed within 14 days after purchase.