One codebase, real store app
The iOS app loads your published Trae URL inside a native WebView. There is no second project to maintain and no code export.
Trae → App Store
SOLO deployed it to Vercel in one click. WebViewGold takes that URL to the App Store and Google Play. Your Trae app already runs in the browser. WebViewGold wraps the published URL in a native iOS app shell, adds push notifications and other native features, and backs the submission with an App Store approval guarantee. You keep building in Trae; every publish updates the app instantly.
From $109 one-time per platform, or let our team do it all from $698.
Trae's SOLO mode ends at a Deploy button that publishes the project to Vercel, which is exactly the stable HTTPS URL WebViewGold wraps. Keeping the web deployment as the only build means the Supabase auth, storage and tables you connected in Trae work the same inside the app, and the next Deploy updates every installed copy. A second native project would take you out of the plan-build-preview-deploy loop that makes SOLO fast.
The iOS app loads your published Trae URL inside a native WebView. There is no second project to maintain and no code export.
Click Deploy again (or push to main) and the app shows the new version on the next launch. Only changes to the native shell itself (icon, new native feature) need a store update.
Push notifications, offline screen, native sharing, biometric login, QR scanner, in-app purchases and deep links are single settings or one-line JavaScript calls.
Apple App Store approval guarantee – or your money back within 14 days. 96.4% of all WebViewGold apps get approved by the review teams on the first attempt.

Great way of converting your web app to a native app! Fast turn-around, and a great way to get your apps into the app stores without the need to develop a full native app!
Eight steps, no coding. Most people finish the native part in under an hour.
In SOLO mode, connect your Vercel account under Integrations and click Deploy in the chat panel; Trae returns a live URL and the project appears in your Vercel dashboard. You can also push to GitHub and deploy with Vercel, Netlify or your own host. Use the production URL or your domain in WebViewGold. Trae's built-in preview runs on localhost, and every Vercel deployment also gets its own hashed URL. Use the project's production domain. Custom domain: Add the domain in the Vercel project's Domains settings and set the DNS records. See why a custom domain before submission is worth it.
Add a privacy policy page, an account deletion option (if users can sign up), and remove builder badges or "download our app" banners. Run the free App Store readiness check on your URL: it flags mixed content, missing viewport tags, builder preview domains and other blockers in seconds.
One-time payment, free updates. You receive the ready-made Xcode project. If you do not own a Mac, activate the WebViewGold Cloud Builder and do everything in the browser.
Open Config.swift (or the Cloud Builder form) and paste your published URL. Set the app name, upload your icon, pick splash screen and status bar color. No coding needed.
Enable push notifications, the offline screen, social-login handling, pull-to-refresh, biometric login or the QR scanner with single settings. Everything is optional.
In Xcode: Product → Archive → Distribute to App Store Connect. In the Cloud Builder: click Build, the upload to App Store Connect is done for you.
In App Store Connect add name, subtitle, description, keywords, screenshots, privacy policy URL and the App Privacy answers. Add a demo account in the review notes if needed.
Apple reviews most apps within 24 to 48 hours. Answer reviewer questions in Resolution Center if any come up. Our approval guarantee covers you.
These are the points that come up most often with Trae projects (Any web stack; SOLO projects are often React + Vite or Next.js with Supabase).
Paste this into Trae and let it apply the changes reviewers look for. Review the result, then publish.
Before the next Deploy, prepare this project for the App Store and Google Play. It will run inside the WebViewGold native WebView wrapper on iPhone, iPad and Android phones. Check each step in the built-in preview at phone width. 1. Ensure a meta viewport tag, no horizontal overflow from 320px to 1024px, 44px tap targets and safe-area-inset padding on fixed headers and footers. 2. Make the start URL the app itself (sign-in or the main screen), not a marketing landing page; tell me which path to use. 3. Add /privacy and /terms pages linked from the footer, and a "Delete account" action that deletes the user's Supabase rows and auth user after confirmation. 4. Remove "Download our app" banners and external promotional links from the main navigation; add retry states for failed requests. 5. List every OAuth provider and redirect URL the app uses, so I can update the Supabase allow list and the WebViewGold Social Login Helper. 6. Add these rules to .trae/rules/project_rules.md. Do not deploy yet. Summarize the changes and the production URL I should put into WebViewGold.
Apple reviews behavior, not tooling. Nobody is rejected for using Trae; apps are rejected for the points below.
The app must offer more than a repackaged website. Responsive layout, native navigation and at least one native capability (push notifications, offline screen, native sharing, biometric login) make the difference. WebViewGold switches these on with one setting each.
No placeholder content, no dead links, no crashes. If content sits behind a login, provide a demo account in the App Review notes.
A public privacy policy URL is mandatory. Apps that let users create accounts must also let them delete the account inside the app.
If the app uses Google, Facebook or another third-party or social login for the user's account, it must also offer an equivalent login that limits data to name and email, lets users keep their email private and does not track them for advertising. Sign in with Apple is the safe way to meet this. An app that only uses its own email/password login is not affected.
Digital goods and subscriptions sold inside the app must use Apple's In-App Purchase. Physical goods and real-world services can keep Stripe or PayPal.
Screenshots, description and app name must match what the app does. Do not mention other platforms or "beta" in the listing.
Every feature is optional and documented step by step in the WebViewGold for iOS documentation.
Remote push via OneSignal or Pushwoosh, local scheduled pushes via a JavaScript call, permission prompt at the moment you choose.
DocumentationGoogle and Facebook logins work inside the app; Sign in with Apple is handled automatically.
DocumentationLinks from emails (magic links, password resets) open directly in the app.
DocumentationApp Store subscriptions and one-time purchases via RevenueCat, triggered from your web app.
DocumentationA native "Try again" screen when the user is offline, or a local HTML fallback.
DocumentationKeep the launch screen until the web app is loaded, or show a native spinner.
DocumentationFace ID / Touch ID gate from a JavaScript call.
DocumentationNative scanner that returns the result to your web app.
DocumentationShare dialog and haptic feedback from your web app.
DocumentationHide website-only elements and inject code when loaded inside the app.
DocumentationTick these off and the review is a formality. The free readiness check verifies the technical half automatically.
Say you built a pickup-game organizer for a local basketball league in Trae SOLO: players see the week's games, join with one tap and the organizer gets a full roster. SOLO set up Supabase for accounts and games, and you deploy to Vercel with one click, then connect hoops.yourdomain.com. Wrapped with WebViewGold, the app sends a OneSignal push when a game is one player short, and the native share sheet (shareapp://) lets players invite friends with a link to the game. You add Sign in with Apple next to Google, put a demo player in the review notes and point the app straight at /games instead of the landing page. Both stores approve it, and each Deploy in SOLO updates the installed apps.
A complete native app project, not a subscription. Everything below is included in the license and switched on with a setting.
Deploy it from SOLO to Vercel (or any host), connect your domain, insert the production URL into WebViewGold for iOS, build with Xcode or the Cloud Builder and submit through App Store Connect. WebViewGold for Android uses the same URL for Google Play.
The production domain of the Vercel project (yourproject.vercel.app or, better, your own domain), not the per-deployment URL with a random hash and not the local preview. The production domain always serves the latest deployment, so the app updates with every Deploy.
Not with the WebViewGold Cloud Builder: configuration, build and upload to App Store Connect happen in the browser. If you own a Mac, the Xcode project works out of the box.
Most submissions are reviewed within 24 to 48 hours. First submissions and apps with logins sometimes get a question from the reviewer; answer it in Resolution Center and the review continues.
Rejections name the guideline and the reason, and you can resubmit as often as needed. WebViewGold comes with an App Store approval guarantee: if Apple rejects the app for a non-content reason, you get your money back within 14 days of purchase.
If the app makes money, yes. Vercel's Hobby plan is limited to personal, non-commercial use, and its fair use guidelines require a Pro or Enterprise plan for commercial projects. A free club app can stay on Hobby; a product with subscriptions, ads or paying customers should move to Pro before you submit, so the app does not depend on a plan you are not allowed to use for it.
No. Apple and Google review the app, its content and the data it collects, not the editor it was written in. Your users' data goes to the services the app uses, typically Vercel and Supabase, so those belong in your privacy policy and store privacy forms. What happens to your source code during development is covered by Trae's own terms, which are worth reading if you build for clients.
No. The app loads your published URL, so content and feature changes you publish in Trae are live in the app immediately. A new store version is only needed when the native shell changes, for example a new app icon or an added native feature.
$109 one-time for WebViewGold for iOS (free updates) plus the Apple Developer Program ($99 per year). Optional: the Cloud Builder add-on ($349 per license, one-time) if you want to build in the browser without a Mac, or the Full Service package (from $698 per platform) where our team configures, builds and submits the app for you.
Same result, different amount of work on your side. All three come with the approval guarantee and 24/7 human support.
$109 per platform, one-time
The WebViewGold license: a finished Xcode or Android Studio project. Paste your URL, set name and icon, switch on features, build and submit. Free updates forever.
See plans on the main page$349 per license, one-time add-on
No Mac, no Xcode, no Android Studio: configure in the browser, we build both apps in the cloud and hand them to App Store Connect and the Play Console.
How the Cloud Builder works Try the free demo$698 per platform $798
Send us your URL and icon. Our team configures, builds and delivers your app within 72 hours, white-label, with source projects. Both platforms for $1,158.
Full Service details Powered byWinter Sale prices valid until December 31, 2026.
Apple App Store approval guarantee – or your money back within 14 days
Rather hand it over? Full Service: we configure, build and deliver within 72 hours, from $698 per platform. Questions? Chat with us 24/7.
Refunds are granted under the conditions listed in our FAQ: a non-content rejection by Apple and/or Google, claimed within 14 days after purchase.