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YouWare → App Store

Turn your YouWare app into an iOS app and publish it in the App Store

Your YouWare project already has a link. Give it an App Store page and a home screen icon. Your YouWare app already runs in the browser. WebViewGold wraps the published URL in a native iOS app shell, adds push notifications and other native features, and backs the submission with an App Store approval guarantee. You keep building in YouWare; every publish updates the app instantly.

From $109 one-time per platform, or let our team do it all from $698.

  • Approval guarantee – or money back within 14 days
  • No coding needed
  • One-time payment, free updates
  • 24/7 human support
  • Made in Germany since 2014 · ISO 27001

Why wrapping beats rebuilding for YouWare apps

YouWare publishes React projects with the YouBase backend (login, database, storage, functions) running under your project's domain, so the published address already is the whole product. WebViewGold wraps that address in native iOS and Android projects without touching YouBase, and Google login keeps working through the Social Login Helper. Switch off remixing and the YouWare badge first; after that, every change you publish reaches the installed apps without a store review.

One codebase, real store app

The iOS app loads your published YouWare URL inside a native WebView. There is no second project to maintain and no code export.

Keep shipping from YouWare

Once a change is published in YouWare, the app shows it on the next launch, no store resubmission needed. Only changes to the native shell itself (icon, new native feature) need a store update.

Native features on top

Push notifications, offline screen, native sharing, biometric login, QR scanner, in-app purchases and deep links are single settings or one-line JavaScript calls.

App Store approval guarantee

Apple App Store approval guarantee – or your money back within 14 days. 96.4% of all WebViewGold apps get approved by the review teams on the first attempt.

What you need

  • A published YouWare app on a public HTTPS URL (yourproject.youware.app or, better, your own domain)
  • An Apple Developer Program ($99 per year) to submit to the Apple App Store
  • Xcode on a Mac – or the WebViewGold Cloud Builder in your browser (no Mac needed)
  • WebViewGold for iOS ($109 one-time, free updates)
  • A privacy policy page, a 1024 × 1024 px icon and 30 to 60 minutes

My iOS WebView is finally approved. Thanks!!

Taha Farooqui · CodeCanyon

YouWare to App Store: the walkthrough

Eight steps, no coding. Most people finish the native part in under an hour.

  1. Publish your YouWare app to a production URL

    Click Publish in the top-right corner of your YouWare project. YouWare puts the project live on a shareable youware.app address (for example abc.youware.app) with SSL included. Open the live address after each change to confirm it shows the latest version. Use the published youware.app address or your custom domain, not the editor view. If you copy a link from the Share dialog, take the fullscreen link: the standard link shows your project with a YouWare header and description around it. Custom domain: Custom domains are available on the Pro and Ultra plans: publish the project, open Custom Domain in the project settings, click Add Domain, add the TXT and CNAME records YouWare shows at your DNS provider and click Verify. See why a custom domain before submission is worth it.

  2. Make it store-ready

    Add a privacy policy page, an account deletion option (if users can sign up), and remove builder badges or "download our app" banners. Run the free App Store readiness check on your URL: it flags mixed content, missing viewport tags, builder preview domains and other blockers in seconds.

  3. Get WebViewGold for iOS

    One-time payment, free updates. You receive the ready-made Xcode project. If you do not own a Mac, activate the WebViewGold Cloud Builder and do everything in the browser.

  4. Insert your URL and brand the app

    Open Config.swift (or the Cloud Builder form) and paste your published URL. Set the app name, upload your icon, pick splash screen and status bar color. No coding needed.

  5. Switch on native features

    Enable push notifications, the offline screen, social-login handling, pull-to-refresh, biometric login or the QR scanner with single settings. Everything is optional.

  6. Build and upload

    In Xcode: Product → Archive → Distribute to App Store Connect. In the Cloud Builder: click Build, the upload to App Store Connect is done for you.

  7. Create the App Store listing

    In App Store Connect add name, subtitle, description, keywords, screenshots, privacy policy URL and the App Privacy answers. Add a demo account in the review notes if needed.

  8. Submit for review

    Apple reviews most apps within 24 to 48 hours. Answer reviewer questions in Resolution Center if any come up. Our approval guarantee covers you.

YouWare-specific checks before you submit

These are the points that come up most often with YouWare projects (React by default (an HTML/CSS/JS mode exists for simple static pages), with YouBase for login, database, storage, secrets and server-side functions).

  • Published projects can be remixed by default: anyone with the link can copy the project and publish their own version. Turn Remix Permissions off (paid plans) before you launch the store app, so nobody republishes a look-alike of it.
  • Do not switch on Private Projects for the app's project: it puts a four-character password in front of the published link, and the reviewer would see a password screen instead of your app.
  • Google login from YouBase is blocked inside an embedded WebView ("disallowed_useragent"). Enable WebViewGold's Social Login Helper so the Google step runs in a login window the provider accepts and returns to the app.
  • If people can create accounts, add a privacy policy page and an in-app "Delete my account" action that removes their YouBase user and data: both stores require them for apps with sign-up.
  • YouWare badge: Switch on Remove YouWare Badge in the project's share settings (a paid-plan option) before you build the app, so no branding of another platform floats over your store app. More on builder badges.

Let YouWare do the store-readiness work

Paste this into YouWare and let it apply the changes reviewers look for. Review the result, then publish.

Prompt to paste into YouWare
Prepare this project for publishing as a native iOS and Android app (it will run inside a native WebView wrapper):
1. Add /privacy and /terms pages with placeholder text I can edit and link them from the footer and the account screen.
2. Add a "Delete my account" button in the account settings that deletes the user's YouBase data and user account after a confirmation dialog.
3. Make every screen responsive from 320px to iPad widths, with no horizontal scrolling and tap targets of at least 44px.
4. Remove external promotional links, "Download our app" banners and any links back to the YouWare community from the main navigation.
5. Show a friendly retry message when data fails to load instead of a blank screen.
6. Set the <title> to the app name (max 30 characters) and add a meta description.

App Store review: the rules that matter for YouWare apps

Apple reviews behavior, not tooling. Nobody is rejected for using YouWare; apps are rejected for the points below.

  • 4.2

    Minimum Functionality

    The app must offer more than a repackaged website. Responsive layout, native navigation and at least one native capability (push notifications, offline screen, native sharing, biometric login) make the difference. WebViewGold switches these on with one setting each.

  • 2.1

    App Completeness

    No placeholder content, no dead links, no crashes. If content sits behind a login, provide a demo account in the App Review notes.

  • 5.1.1

    Privacy

    A public privacy policy URL is mandatory. Apps that let users create accounts must also let them delete the account inside the app.

  • 4.8

    Login Services

    If the app uses Google, Facebook or another third-party or social login for the user's account, it must also offer an equivalent login that limits data to name and email, lets users keep their email private and does not track them for advertising. Sign in with Apple is the safe way to meet this. An app that only uses its own email/password login is not affected.

  • 3.1.1

    In-App Purchase

    Digital goods and subscriptions sold inside the app must use Apple's In-App Purchase. Physical goods and real-world services can keep Stripe or PayPal.

  • 2.3

    Accurate Metadata

    Screenshots, description and app name must match what the app does. Do not mention other platforms or "beta" in the listing.

Native features your YouWare app gets in the iOS app

Every feature is optional and documented step by step in the WebViewGold for iOS documentation.

Pre-flight checklist for App Store

Tick these off and the review is a formality. The free readiness check verifies the technical half automatically.

  • HTTPS everywhere: App Transport Security blocks plain http:// content and invalid certificates.
  • Responsive layout from 320 px to iPad widths. Apple also opens iPhone apps on an iPad during review.
  • Privacy policy URL ready (a page inside your web app is fine).
  • Account deletion available in the app if users can sign up.
  • Demo login for the reviewer if content is behind authentication.
  • No "Download our app" banners, no links to other app stores, no builder badges inside the app.
  • A 1024 × 1024 px app icon without transparency and rounded corners (Apple adds the mask).
  • Screenshots for the current iPhone sizes (and iPad if supported) taken from the real app.
  • App name of 30 characters or fewer, a subtitle and keywords prepared.
  • Export compliance answered (an app that only uses HTTPS qualifies for the standard encryption exemption).

Example: from YouWare project to approved app

Say you built a daily word puzzle in YouWare: one new puzzle every morning, a streak counter and a weekly leaderboard. YouBase anonymous accounts let people play right away, and an optional email account keeps the streak when they change phones. You upgrade to Pro, connect puzzle.yourdomain.com, remove the YouWare badge, switch off remixing and wrap the address with WebViewGold. A local push scheduled with sendlocalpushmsg:// announces the new puzzle each morning, successhaptic:// gives a small buzz on a solved word, and shareapp:// lets players send their result to friends. Reviewers can play without signing up, both stores approve the app, and every change you publish shows up the next morning.

Your first week after launch

  • Publish fixes in YouWare and open the live address once afterwards, to confirm it shows the latest version.
  • Keep Remix Permissions off; a look-alike remix of your public project can confuse players and reviewers.
  • Schedule the morning reminder once a day and let players switch it off in the settings; a puzzle app that nags gets uninstalled.
  • Watch YouBase usage on launch days, since a game that spreads through shared results can bring many players at once.
  • Ask for a rating with rateapp:// after a seven-day streak, when players like the app most.

What you get with WebViewGold

A complete native app project, not a subscription. Everything below is included in the license and switched on with a setting.

  • Complete Xcode project
  • Push notifications
  • Offline screen
  • App icon & splash screen
  • Share sheet & haptics
  • Deep & universal links
  • In-app purchases
  • Free updates, white-label

Frequently asked questions

Can a YouWare project be published in the App Store and on Google Play?

Yes. Publish it, enter the youware.app address or your custom domain as the app URL in WebViewGold and build the iOS and Android apps. Apple and Google judge what the app does, not which tool wrote it, so make it feel like an app: responsive screens, no YouWare branding, and native extras such as push notifications.

Do I need to download the YouWare code to make an app?

No. WebViewGold loads your published URL, so the project keeps running on YouWare and YouBase. Code download is a Pro feature and is not available for remixed projects, but the wrap does not need it.

Do I need a Mac to publish an iOS app?

Not with the WebViewGold Cloud Builder: configuration, build and upload to App Store Connect happen in the browser. If you own a Mac, the Xcode project works out of the box.

How long does Apple review take?

Most submissions are reviewed within 24 to 48 hours. First submissions and apps with logins sometimes get a question from the reviewer; answer it in Resolution Center and the review continues.

What if Apple rejects the app?

Rejections name the guideline and the reason, and you can resubmit as often as needed. WebViewGold comes with an App Store approval guarantee: if Apple rejects the app for a non-content reason, you get your money back within 14 days of purchase.

Can App Store reviewers use my YouWare app without creating an account?

Yes, if you use YouBase's anonymous temporary accounts or allow guest play. That matches Apple's guidance that apps without significant account-based features should work without a login (Guideline 5.1.1). If parts of the app still need an account, add a demo login to the review notes as well, and keep in-app account deletion for the users who do sign up.

Do I need a paid YouWare plan for a store app?

In practice, yes. YouBase (login, database, storage, functions) needs a Pro or Ultra plan, custom domains are a Pro and Ultra feature, and removing the badge and turning off remixing are paid options. A simple static project could be wrapped on the free plan, but a store app with a floating badge, a remixable project and no domain of its own is hard to maintain and invites reviewer questions.

Do I have to resubmit the app every time I change something in YouWare?

No. The app loads your published URL, so content and feature changes you publish in YouWare are live in the app immediately. A new store version is only needed when the native shell changes, for example a new app icon or an added native feature.

What does it cost in total?

$109 one-time for WebViewGold for iOS (free updates) plus the Apple Developer Program ($99 per year). Optional: the Cloud Builder add-on ($349 per license, one-time) if you want to build in the browser without a Mac, or the Full Service package (from $698 per platform) where our team configures, builds and submits the app for you.

Three ways to get your app into the stores

Same result, different amount of work on your side. All three come with the approval guarantee and 24/7 human support.

Do it yourself

$109 per platform, one-time

The WebViewGold license: a finished Xcode or Android Studio project. Paste your URL, set name and icon, switch on features, build and submit. Free updates forever.

See plans on the main page

Cloud Builder

$349 per license, one-time add-on

No Mac, no Xcode, no Android Studio: configure in the browser, we build both apps in the cloud and hand them to App Store Connect and the Play Console.

How the Cloud Builder works Try the free demo

Full Service

$698 per platform $798

Send us your URL and icon. Our team configures, builds and delivers your app within 72 hours, white-label, with source projects. Both platforms for $1,158.

Full Service details Powered by WeSetupYourWebViewApp

Winter Sale prices valid until December 31, 2026.

Ready to ship your YouWare app?

Apple App Store approval guarantee – or your money back within 14 days

Rather hand it over? Full Service: we configure, build and deliver within 72 hours, from $698 per platform. Questions? Chat with us 24/7.

Refunds are granted under the conditions listed in our FAQ: a non-content rejection by Apple and/or Google, claimed within 14 days after purchase.