One codebase, real store app
The iOS app loads your published Base44 URL inside a native WebView. There is no second project to maintain and no code export.
Base44 → App Store
Database, auth and hosting are handled by Base44. The store listing is the next step. Your Base44 app already runs in the browser. WebViewGold wraps the published URL in a native iOS app shell, adds push notifications and other native features, and backs the submission with an App Store approval guarantee. You keep building in Base44; every publish updates the app instantly.
From $109 one-time per platform, or let our team do it all from $698.
Since February 2026 Base44 can generate its own store builds: a lightweight wrapper that shows your published app in a web view, which is enough for some internal tools and service apps. Its documentation names the limits, though: no Apple In-App Purchase or Google Play Billing, a bundle ID fixed by Base44 (com.base[app-id].app), files signed by Base44, no ads and no full offline mode. WebViewGold wraps the same published base44.app URL with your own bundle ID and signing keys and adds RevenueCat In-App Purchases, AdMob, an offline screen, biometric login and the Social Login Helper for Google. Every Publish in Base44 still updates the app immediately, and for login-first apps a demo account in the review notes does the rest.
The iOS app loads your published Base44 URL inside a native WebView. There is no second project to maintain and no code export.
Publish again in Base44 and the app shows the new version immediately. Only changes to the native shell itself (icon, new native feature) need a store update.
Push notifications, offline screen, native sharing, biometric login, QR scanner, in-app purchases and deep links are single settings or one-line JavaScript calls.
Apple App Store approval guarantee – or your money back within 14 days. 96.4% of all WebViewGold apps get approved by the review teams on the first attempt.

With a good optimized version of your web app you can have a stunning mobile app within a couple of minutes. Additionally to that the customer service is very nice and very helpful! I can just recommend WebViewGold :-)
Eight steps, no coding. Most people finish the native part in under an hour.
Click Publish in the Base44 editor. The app is hosted on a base44.app address and every later Publish updates the live version. Use the published URL, not the editor preview, in the app. Custom domain: Connect your own domain in the app settings (paid plans) and update the DNS records as shown. See why a custom domain before submission is worth it.
Add a privacy policy page, an account deletion option (if users can sign up), and remove builder badges or "download our app" banners. Run the free App Store readiness check on your URL: it flags mixed content, missing viewport tags, builder preview domains and other blockers in seconds.
One-time payment, free updates. You receive the ready-made Xcode project. If you do not own a Mac, activate the WebViewGold Cloud Builder and do everything in the browser.
Open Config.swift (or the Cloud Builder form) and paste your published URL. Set the app name, upload your icon, pick splash screen and status bar color. No coding needed.
Enable push notifications, the offline screen, social-login handling, pull-to-refresh, biometric login or the QR scanner with single settings. Everything is optional.
In Xcode: Product → Archive → Distribute to App Store Connect. In the Cloud Builder: click Build, the upload to App Store Connect is done for you.
In App Store Connect add name, subtitle, description, keywords, screenshots, privacy policy URL and the App Privacy answers. Add a demo account in the review notes if needed.
Apple reviews most apps within 24 to 48 hours. Answer reviewer questions in Resolution Center if any come up. Our approval guarantee covers you.
These are the points that come up most often with Base44 projects (React front end generated by Base44 with Base44's own built-in database, authentication and integrations).
Paste this into Base44 and let it apply the changes reviewers look for. Review the result, then publish.
Prepare this app for publishing as a native iOS and Android app (it will run inside a native WebView wrapper): 1. Add a Privacy Policy page and a Terms page with placeholder text I can edit; link them from the footer and settings. 2. Add a "Delete my account" button in the user settings that removes the user's data and account after a confirmation dialog. 3. Make sure the whole app is responsive from 320px to tablet widths, without horizontal scrolling, and that buttons are at least 44px tall. 4. Remove any "Made with Base44" badge, external promotional links and "Download our app" banners. 5. Show a clear retry message when data fails to load instead of a blank screen. 6. Set the page title to the app name (max 30 characters) and add a meta description.
Apple reviews behavior, not tooling. Nobody is rejected for using Base44; apps are rejected for the points below.
The app must offer more than a repackaged website. Responsive layout, native navigation and at least one native capability (push notifications, offline screen, native sharing, biometric login) make the difference. WebViewGold switches these on with one setting each.
No placeholder content, no dead links, no crashes. If content sits behind a login, provide a demo account in the App Review notes.
A public privacy policy URL is mandatory. Apps that let users create accounts must also let them delete the account inside the app.
If the app uses Google, Facebook or another third-party or social login for the user's account, it must also offer an equivalent login that limits data to name and email, lets users keep their email private and does not track them for advertising. Sign in with Apple is the safe way to meet this. An app that only uses its own email/password login is not affected.
Digital goods and subscriptions sold inside the app must use Apple's In-App Purchase. Physical goods and real-world services can keep Stripe or PayPal.
Screenshots, description and app name must match what the app does. Do not mention other platforms or "beta" in the listing.
Every feature is optional and documented step by step in the WebViewGold for iOS documentation.
Remote push via OneSignal or Pushwoosh, local scheduled pushes via a JavaScript call, permission prompt at the moment you choose.
DocumentationGoogle and Facebook logins work inside the app; Sign in with Apple is handled automatically.
DocumentationLinks from emails (magic links, password resets) open directly in the app.
DocumentationApp Store subscriptions and one-time purchases via RevenueCat, triggered from your web app.
DocumentationA native "Try again" screen when the user is offline, or a local HTML fallback.
DocumentationKeep the launch screen until the web app is loaded, or show a native spinner.
DocumentationFace ID / Touch ID gate from a JavaScript call.
DocumentationNative scanner that returns the result to your web app.
DocumentationShare dialog and haptic feedback from your web app.
DocumentationHide website-only elements and inject code when loaded inside the app.
DocumentationEach guide shows the exact setup for your Base44 stack, with a prompt you can paste.
Tick these off and the review is a formality. The free readiness check verifies the technical half automatically.
Say you built a client portal for a home cleaning business with Base44: customers see upcoming visits, approve quotes, pay invoices through Stripe and message the team. You publish it, connect portal.yourdomain.com and wrap it with WebViewGold, with a demo customer account that already has two visits and an open invoice for the reviewers. Because invoices pay for a real-world service, Stripe stays and Apple does not ask for In-App Purchase. Push notifications announce when the cleaner is on the way, and the native file upload lets customers send a photo of a problem spot straight from the camera. Both stores approve the app, and every Publish in Base44 updates it without a resubmission.
A complete native app project, not a subscription. Everything below is included in the license and switched on with a setting.
Since February 2026 it can: the Mobile app tab scans your app against the store guidelines and generates store files for a lightweight wrapper that shows your published app in a web view, which you upload with your own Apple and Google developer accounts (Builder plan or higher). Base44's documentation lists the limits: no Apple In-App Purchase or Google Play Billing, a bundle ID and package name that Base44 sets (com.base[app-id].app) and you cannot change, files signed by Base44, portrait only, no mobile ads and no full offline mode. For a login-first internal tool or a service app paid through Stripe that can be enough. WebViewGold is the better choice when you sell subscriptions or digital content, want AdMob, your own bundle ID and signing keys, an offline screen or native features such as biometric login, QR scanning and Universal Links.
Email login works out of the box. For Google login enable WebViewGold's Social Login Helper, which opens the OAuth step in a browser window and returns to your app. If you also switch on Apple login in Base44 for Guideline 4.8, WebViewGold handles that flow automatically.
No, as long as you provide a demo account in the App Review notes (App Store Connect) and in the Play Console app access section. Reviewers must be able to see the real content.
Usually yes, but plan it. Base44 sets the bundle ID and package name (com.base[app-id].app) and signs the files itself, so to update your existing listings with a WebViewGold build you keep that identifier and, on Google Play, request an upload key reset in the Play Console; otherwise the WebViewGold app becomes a new listing. If you are not live yet, decide before the first submission: with WebViewGold you choose an identifier under your own brand from day one and keep your signing keys. Your Base44 app stays as it is, since WebViewGold loads the same published URL.
Not with the WebViewGold Cloud Builder: configuration, build and upload to App Store Connect happen in the browser. If you own a Mac, the Xcode project works out of the box.
Most submissions are reviewed within 24 to 48 hours. First submissions and apps with logins sometimes get a question from the reviewer; answer it in Resolution Center and the review continues.
Rejections name the guideline and the reason, and you can resubmit as often as needed. WebViewGold comes with an App Store approval guarantee: if Apple rejects the app for a non-content reason, you get your money back within 14 days of purchase.
Base44's built-in option also wraps your published app in a web view, which is fine for many apps. According to Base44's documentation at the time of writing, it offers no In-App Purchase, no mobile ads, a fixed bundle ID and portrait-only layout, while WebViewGold gives you complete Xcode and Android Studio projects with your own bundle ID, RevenueCat IAP, AdMob, the Social Login Helper and many more native features. Check the current Base44 docs and pick what your app needs.
For physical products and real-world services (bookings, invoices, deliveries), yes, on both platforms. For subscriptions, credits or unlockable digital content, Apple requires In-App Purchase and Google generally requires Play Billing, which WebViewGold connects through RevenueCat; the US storefronts now allow more external payment options, so check the current regional rules.
No. The app loads your published URL, so content and feature changes you publish in Base44 are live in the app immediately. A new store version is only needed when the native shell changes, for example a new app icon or an added native feature.
$109 one-time for WebViewGold for iOS (free updates) plus the Apple Developer Program ($99 per year). Optional: the Cloud Builder add-on ($349 per license, one-time) if you want to build in the browser without a Mac, or the Full Service package (from $698 per platform) where our team configures, builds and submits the app for you.
Same result, different amount of work on your side. All three come with the approval guarantee and 24/7 human support.
$109 per platform, one-time
The WebViewGold license: a finished Xcode or Android Studio project. Paste your URL, set name and icon, switch on features, build and submit. Free updates forever.
See plans on the main page$349 per license, one-time add-on
No Mac, no Xcode, no Android Studio: configure in the browser, we build both apps in the cloud and hand them to App Store Connect and the Play Console.
How the Cloud Builder works Try the free demo$698 per platform $798
Send us your URL and icon. Our team configures, builds and delivers your app within 72 hours, white-label, with source projects. Both platforms for $1,158.
Full Service details Powered byWinter Sale prices valid until December 31, 2026.
Apple App Store approval guarantee – or your money back within 14 days
Rather hand it over? Full Service: we configure, build and deliver within 72 hours, from $698 per platform. Questions? Chat with us 24/7.
Refunds are granted under the conditions listed in our FAQ: a non-content rejection by Apple and/or Google, claimed within 14 days after purchase.